Harrowing Politics

Harrowing Politics
The political maneuvers of Absalom are far-reaching and
complex, often drawing in elements of foreign powers;
pacts with extra-planar entities; and promises of marriage,
servitude, torture, and base pleasures. This complex dance
of bargains, obligations, and vendettas is seen by many of
the inhabitants of Absalom as being a vast game of cards,
played with the ultimate Harrow deck—reality. As a result, a
great deal of card-playing terminology, and some divination
terms, have become common when discussing the politics
of the city. Plots may be referred to as “hands,” individual
conspirators named after specific Harrow cards, desired
outcomes referred to as “prophecies,” and messages or
trigger signals as “omens.”
This also makes Harrow decks and readings very
common among the upper class. Actually dealing a round of
cards can be used as a cover for discussing the details of a
political plot, and messages can be passed with fake Harrow
readings. Anyone familiar with this system of codes gains a
+2 circumstance bonus on Bluff checks made to pass a secret
message when using a Harrow deck.

Harrowing Politics

INTRiGUE IN ABSALOM Marcos_Farabellus